This game was made for My First Game Jam: Summer 2018. It's a small narrative game where you just walk and read stuff. The optional theme was "Water", then I thought about creating a game about the absence of water. Although it takes place in some area known for this kind of problems, I kind of included some personal thougths and reflections. 

Framework/Tools used for this game: 

  • HaxeFlixel
  • Tiled
  • Pyxel Edit
  • Reaper for music
  • for sfx

Obs: HTML5 version works best on Firefox or Edge. 

PlatformsWindows, HTML5
Rated 5.0 out of 5 stars
(1 total ratings)
Made withOpenFL


Dried - Win.rar 15 MB


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Wow, I really enjoyed this game! It's simple, but the text kept me engaged and the music worked really well. I felt real disappointment when the well was empty, and relief when it rained!


Thanks for the comment! Glad you liked It :D

A nice little game, the atmosphere is sad, but it's well made. The graphics I think fit this kind of small game. The character walks slowly, but then again I probably wouldn't run when that thirsty either. The ending was a bit ambiguous, I wonder if the guy made it out alive and I hope he had a rain water tank ready somewhere.

I'd like to invite this game to take part in our game-making contest!

Thanks for the comment. That ambigous ending is actually on porpuse, I leave the players to interpret however they want. I didn't want to make a game with a directed and closed meaning, but really open to the player subjectivity instead.

Imagination can sometimes be a good tool too.